Below is the answers for the Secret Agent Quiz.
1: Honest
2: Being Rude Or Mean
3: Report Them
4: Saying their Address
5: I want to keep Club Penguin Safe
6: I want to help other Penguins.
After you are finished with the test, Go to your Penguin Mail Box and see if you passed!
Now here is how to complete the Tour Guide Test.
1.)Which room has a cuckoo clock?
A:Ski Lodge
2.)Which of these rooms doesn’t have music playing in the background?
A:Pet Shop
3.)What’s the name of the big fish in Ice Fishing?
A:Mullet
4.)In what room can you find old copies of the Penguin Times?
A:Boiler Room
5.)Which puffle can catch on fire?
A:Black
6.)How does the pink puffle play?
A:Skips with a skipping rope
7.)Which of these rooms does NOT have a game in it?
A:Beach
8.)How do you get a pin?
A:Walk on top of it
9.)What’s the name of Captain Rockhopper’s ship?
A:The Migrator
10.)What item is always hidden in a different place in the clothing catalog every month?
A:The Viking Helmet
11.)How much does it cost to buy a player card background?
A:60
12.)How many sled racing track are there?
A:4
13.)What item is thrown out of the truck in level 4 of Bean Counters?
A:A flower Pot
14.)Which of these games has a shark in it?
A:Jetpack Adventure
15.)What day does the newspaper come out?
A:Thursday
Below is a Step by Step guide for Mission 7.
Step 1: Go to G and click on him so he talks. Answer any one.
Step 2: Click on the monetors for the Snow Forts. Click on right side of screen.
Step 3: Click G again, Then Click, ” Im ready to go G”/
Step 4: Now look way to the right and open the invention cabnit. Type in KEY. Take the Electromagnet 3000 and put it in your invenitory.
Step 5: Now click on the map and go to the Pizza Parlor. Put the Sheet music in your invenitory.
Step 6: Go to the Ice Berg. Put the Electromagnet 3000 on the ice cube. Put the Ice Cube in your invenitory.
Step 7: Go to the Beach and pick up the Green Bucket.
Step 8: Go to the Snow Forts. Put the Green Bucket on the snow anywhere. Now put it back in your invenitory.
Step 9: Go to the Town and click on the green penguin. Click on the top question then click, ” Wait, I’ve been looking for picture of gear.” Now put the poster in your invenitory.
Step 10: Now go to the Stage and click on the piano. Get the sheet of music out of your invenitory. Put it on the piano. Now play the piano note colors in order.
Step 11: Go to the left or right. Now put the poster on the yellow puffle. Give the bucket of snow to the yellow puffle. Put the bucket and snow gear in your invenitory.
Step 12: Now use your Spy Phone and go to the HQ.Keep going to the left until you see the gadget room. Go the Gatget Room.
Step 13: Go to the test chamber. Under the place where it says, ” PUT OBJECT HERE,” put the Ice Cube spring under the belt and click the Red Lever. Click on the Button with the fire on it and click the red lever again. Put the Sprint into your invenitory.
Step 14: Now put the Snow Gear under the belt. Click on the red lever. Then click on the button with the snow flake on it. Click on the lever again and put the gear in your invenitory.
Step 15: Go to the Snow Forts and click on the bottom part of the clock. Put the Target on the Target arm on the left. Put the gear in the middle of the gear box. Put the Spring on the left of the gearbox.
Step 16: Exit the Clock and get your spy phone out. Click through the words and choose, ” Always glad to be at your service G.” Now click on, ” Get medal” and ” Get Gift.”
YOUR DONE! THANKS FOR READING!
Below is the Misson 8 step by step guide.
Introduction:
1: Go to the HQ and talk to G.
2: As you talk to him he will tell you to investigate recent tremors around the isalnd. Go to the Dock.
3: Klutzy and Herbert will apprear in a drill type machine. After the whole conversation Herbert will drop the Map to the tunnels, Klutzy will try to grab it, but will cut it in half.
Following the Map
PART 1
1: Follow the 2 peices of the map into the Town.
2: One of those peices will fly on the Nightclub Sign and the other piece will continue to float.
3: Then go into the Coffee Shop and offer the clerk to help pick up some cookies.
4: Once you have picked them all up, ask the clerk if you could have one.
5: Then go back outside and use the Cookie on the Green Puffle.
6: The Green Puffle will try to get the peice of paper on the nightclub sign but will be unable to.
7: Go back to the HQ and back to the gadget room and pick up the beige hat behind G on the Hat Rack.
8: Go back through the town and back to the Coffee shop and ask for another cookie.
9: Go back outside to the Town and put the hat on the puffle and feed it the cookie. The map peice should fall on the ground. Pick it up.
PART 2:
1: Follow the other part of the map by going to the snow forts.
2: The peice should almost get stuck to the flag at the snow forts but will continue flying to the Plaza.
3: Go to the Plaza and the map will float into the newspaper and ask the penguin for the newspaper. Take the other half of the map off of the newspaper and put it into your invenitory.
4: Go inside the Pizza Parlor and ask the cashier for some Pizza.
5: Go back to the Plaza and give the the pizza to the penguin and in return ask for the newspaper. Put the extra half of the map into your invenitory.
RESCUING THE GIFT SHOP:
Now that you have the Tunnel Map, You will need to gather the following materials: Hammer, Net, Cream Soda Barrel, Balloons, Nails, Lantern, and an Air Tank.
HAMMER:
1: Go into the Gadget room, on the left of the shelf should be a bunch of gadgets on the wall. One should be a hammer. Grab It.
HELIUM TANK:
2: ( For this you will need G’s Permission) The Tank is left of the exit to the gadget room
3: Ask G if you could use the Helium Tank.
NET:
4: Go to the Beach and next to the lighthouse will be a pile and the Net will be in it.
CREAM SODA BARREL:
5: Go inside of the Lighthouse and there will be a penguin pushing barrels, Ask him for one of them and put it into your invenitory. Note: Dont shake it yet.
BALLOONS:
6: Inside the Lighthouse still, there will be a penguin on the lighthouse stage. He will have a box of balloons. Ask him for the box of balloons.
NAILS:
7: Go to the Sports Shop. Grab the box of nails lying near the door.
LANTERN:
8: Go to the Dock.
9: Pick up the Lantern next to the hole in the ground..
RESCUING THE GIFT SHOP ( CONINUED)
1: Stay at the Dock and enter that hole.
2: Using your map, Follow what says, Right is the right tunnel and Left is the left tunnel. This could be different for everyone. Once it gets dark, turn on your lantern.
3: You should end up in front of the Gift Shop after leaving the hole. NOW RIGHT HERE YOU GOTTA BE QUICK. SERIOusly!
4: First fill up one of the balloons with Helium and put it into your invenitory.
5: Then take out your cream soda barrel and NOW SHAKE IT and put it under the Gift Shop. If iy says its not enough just shake it some more until it does work. BUT DONT SHAKE IT TO MUCH OR ELSE IT WILL EXPLODE!
6: Once it has blasted up the Gift Shop, QUICKLY USE YOUR MAP AND GO TO THE TOWN!
7: Take out your balloon and use it on the gift shop. It should be rising.
8: Now take out your net and place it between the bottom and ground of the Gift Shop. Click it multiple times really fast. If that doesnt work then just be fast.
9: Now take out your Box Of Nails. And use them on the net. They should go to all four corners of the net.
10: Use the Hammer on the net. It should hammer in the nails. Then the Gift Shop should fall back into place.
CATCHING HERBERT AND KLUTZY:
1: Go back to the Gadget room and talk to G.
2: He will tell you what you will need to find Herbert and Klutzy.
3: Go back to the Dock and into the hole again.
4: Use the same directions as given last time with the Tunnel Map and go back to where the gift shop was.
5: There should be a new tunnel entrace. Go into it.
(OPTIONAL) STEPS FOR THE END OF THE GIFT SHOP:
1: To get the Gift just take out your spy phone and press tools and take out your wrench.
2: Use the Wrench on the open section of the drill machine to pull out the screws. You then should see a gear. Take it.
CONTINUING PART 2:
6: You should see a hole which appears to be the Boiler Room. Go inside of it.
7: Herbert will be trying to mess up the Boiler. Click on him to talk.
8: Herbert will get angry and hit the pipes connected to the Boiler.
9: Then you will recieve a call from G asking you the fix and boiler and to do it ASAP.
10: Now click on the Boiler to begin fixing it.
11: You do not have to fix all of the pipes. Just enough so it could connect the pipe at the top left hand corner with the bottom right hand corner.
12: Once of you have connected all the pipes, you will get another call from G saying he wants to meet you in the HQ.
13: Go to the HQ and turn right and he will be there. Then Talk to him. Give him the Gear. YOU HAVE COMPLETED THE MISSION.
Now Recieve your metal and gift. Now when you look in your invenitory there will be a cooler. Open it and you will get a letter.
October 8, 2008 at 9:46 pm
BEASTLY!!
I never have the time to do Mission Guides… that’s why I rely on Mimo for that! (LOL)
Also, Pmac, you are still going to be a Moderator for CPS Chat right? If the rest of YCP wants to Beta Test, they can also join in on the fun!
Please answer me on the CPS YouTube!
-NG23